The opening screen of FRABOOM shows a cartoonish exterior of a Grecian-style museum building, with five different sections to choose from. You'll find, though, that you can only navigate to two of them - the games and a "Play Now!" link that asks you to become a paying member. I'm guessing that all the other parts of the museum would become available as soon as you purchase a membership, but it seems a little dishonest to put for-pay content on the homepage.
Aside from the exhibits, the bonus features aren't too compelling. There is a section of interactive books that are animated as they're read aloud, which is a cool feature, but there are only four shown on the virtual bookshelves (and only one is available for free). The museum's games are intended to be educational, but in playing them I found it hard to discern just what I was supposed to be learning. There's also a selection of so-so cartoons, but do children really need more television to watch?
As you can tell, FRABOOM leaves a lot to be desired. The potential is there, in the form of some of the exhibits' content, but the momentum is lost in rehashing topics that have been done to death for kids and pushing too much flashy, minimally educational content to the fore. The need to pay for most of the museum's content is also a huge drawback. If you're going to shell out cash to see exhibits, you might as well purchase a membership to your local, physical children's museum and go as many times as you like. I can guarantee there will be more creativity and less gimmickry on display.
FRABOOM - Online Children's Museum
Website: www.fraboom.com
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